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In the example, you see a green screen. However, the fragment shader below is currently displaying a red
screen by
setting gl_FragColor
to a red color.
Your task is to modify the fragment shader to display a green screen instead. This involves changing the
color values in gl_FragColor
to produce a green output.
Remember, colors in GLSL are represented as vec4(r, g, b, a)
, where each component ranges from
0.0 to 1.0. To create a green screen, you need to set the green component to 1.0 and the red and blue
components to 0.0.
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